[Author]
Author = A.R Scorpion
[Description]
Description = Subscribe ~r~A.R Scorpion ~w~Youtube Channel and ~g~Suggest ~w~me more missions
[Objectives]
Objectivescount = 3

Objectives[0]Type = Player_Start
Objectives[0]Culture = .
Objectives[0]positionX = 1432.486
Objectives[0]positionY = 3616.294
Objectives[0]positionZ = 34.9522
Objectives[0]Heading = 324.9998
Objectives[0]model = mp_m_freemode_01
Objectives[0]variation = Custom
Objectives[0]SetWeather = ExtraSunny
Objectives[0]SetTime = 10
Objectives[0]WantedLevel = 0
Objectives[0]MaxWantedLevel = 0
Objectives[0]ActorPopulation = 3
Objectives[0]VehiclePopulation = 3
Objectives[0]NoGangs = True
Objectives[0]FadeInOnMissionStart = True
Objectives[0]PoliceIgnorePlayer = True
Objectives[0]COMPONENT_FACE_DRAWABLE = 4
Objectives[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]COMPONENT_HAIR_DRAWABLE = 5
Objectives[0]COMPONENT_HAIR_TEXTURE = 4
Objectives[0]COMPONENT_TORSO_DRAWABLE = 18
Objectives[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]COMPONENT_LEGS_DRAWABLE = 7
Objectives[0]COMPONENT_LEGS_TEXTURE = 2
Objectives[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]COMPONENT_FEET_DRAWABLE = 8
Objectives[0]COMPONENT_FEET_TEXTURE = 4
Objectives[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]COMPONENT_ACCESSORIES_DRAWABLE = 2
Objectives[0]COMPONENT_ACCESSORIES_TEXTURE = 4
Objectives[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]COMPONENT_TORSO2_DRAWABLE = 37
Objectives[0]COMPONENT_TORSO2_TEXTURE = 2
Objectives[0]PROP_HATS_INDEX = 2
Objectives[0]PROP_HATS_TEXTURE = 0
Objectives[0]PROP_GLASSES_INDEX = 4
Objectives[0]PROP_GLASSES_TEXTURE = 0
Objectives[0]PROP_EARS_INDEX = 2
Objectives[0]PROP_EARS_TEXTURE = 0
Objectives[0]Name = Player
Objectives[0]Weapon_Count = 120
Objectives[0]Weapon0 = Revolver
Objectives[0]Weapon1 = Pistol50
Objectives[0]Weapon2 = Bat
Objectives[0]Weapon3 = CombatMG
Objectives[0]Weapon4 = SawnOffShotgun
Objectives[0]Weapon5 = HeavySniper
Objectives[0]Weapon6 = Bottle
Objectives[0]Weapon7 = SwitchBlade
Objectives[0]Weapon8 = MiniSMG
Objectives[0]Weapon9 = Grenade
Objectives[0]Weapon10 = PetrolCan
Objectives[0]Weapon11 = FertilizerCan
Objectives[0]Weapon12 = FertilizerCan
Objectives[0]Weapon13 = FertilizerCan
Objectives[0]Weapon14 = FertilizerCan
Objectives[0]Weapon15 = FertilizerCan
Objectives[0]Weapon16 = FertilizerCan
Objectives[0]Weapon17 = FertilizerCan
Objectives[0]Weapon18 = FertilizerCan
Objectives[0]Weapon19 = FertilizerCan
Objectives[0]Weapon20 = FertilizerCan
Objectives[0]Weapon21 = FertilizerCan
Objectives[0]Weapon22 = FertilizerCan
Objectives[0]Weapon23 = FertilizerCan
Objectives[0]Weapon24 = FertilizerCan
Objectives[0]Weapon25 = FertilizerCan
Objectives[0]Weapon26 = FertilizerCan
Objectives[0]Weapon27 = FertilizerCan
Objectives[0]Weapon28 = FertilizerCan
Objectives[0]Weapon29 = FertilizerCan
Objectives[0]Weapon30 = FertilizerCan
Objectives[0]Weapon31 = FertilizerCan
Objectives[0]Weapon32 = FertilizerCan
Objectives[0]Weapon33 = FertilizerCan
Objectives[0]Weapon34 = FertilizerCan
Objectives[0]Weapon35 = FertilizerCan
Objectives[0]Weapon36 = FertilizerCan
Objectives[0]Weapon37 = FertilizerCan
Objectives[0]Weapon38 = FertilizerCan
Objectives[0]Weapon39 = FertilizerCan
Objectives[0]Weapon40 = FertilizerCan
Objectives[0]Weapon41 = FertilizerCan
Objectives[0]Weapon42 = FertilizerCan
Objectives[0]Weapon43 = FertilizerCan
Objectives[0]Weapon44 = FertilizerCan
Objectives[0]Weapon45 = FertilizerCan
Objectives[0]Weapon46 = FertilizerCan
Objectives[0]Weapon47 = FertilizerCan
Objectives[0]Weapon48 = FertilizerCan
Objectives[0]Weapon49 = FertilizerCan
Objectives[0]Weapon50 = FertilizerCan
Objectives[0]Weapon51 = FertilizerCan
Objectives[0]Weapon52 = FertilizerCan
Objectives[0]Weapon53 = FertilizerCan
Objectives[0]Weapon54 = FertilizerCan
Objectives[0]Weapon55 = FertilizerCan
Objectives[0]Weapon56 = FertilizerCan
Objectives[0]Weapon57 = FertilizerCan
Objectives[0]Weapon58 = FertilizerCan
Objectives[0]Weapon59 = FertilizerCan
Objectives[0]Weapon60 = FertilizerCan
Objectives[0]Weapon61 = FertilizerCan
Objectives[0]Weapon62 = FertilizerCan
Objectives[0]Weapon63 = FertilizerCan
Objectives[0]Weapon64 = FertilizerCan
Objectives[0]Weapon65 = FertilizerCan
Objectives[0]Weapon66 = FertilizerCan
Objectives[0]Weapon67 = FertilizerCan
Objectives[0]Weapon68 = FertilizerCan
Objectives[0]Weapon69 = FertilizerCan
Objectives[0]Weapon70 = FertilizerCan
Objectives[0]Weapon71 = FertilizerCan
Objectives[0]Weapon72 = FertilizerCan
Objectives[0]Weapon73 = FertilizerCan
Objectives[0]Weapon74 = FertilizerCan
Objectives[0]Weapon75 = FertilizerCan
Objectives[0]Weapon76 = FertilizerCan
Objectives[0]Weapon77 = FertilizerCan
Objectives[0]Weapon78 = FertilizerCan
Objectives[0]Weapon79 = FertilizerCan
Objectives[0]Weapon80 = FertilizerCan
Objectives[0]Weapon81 = FertilizerCan
Objectives[0]Weapon82 = FertilizerCan
Objectives[0]Weapon83 = FertilizerCan
Objectives[0]Weapon84 = FertilizerCan
Objectives[0]Weapon85 = FertilizerCan
Objectives[0]Weapon86 = FertilizerCan
Objectives[0]Weapon87 = FertilizerCan
Objectives[0]Weapon88 = FertilizerCan
Objectives[0]Weapon89 = FertilizerCan
Objectives[0]Weapon90 = FertilizerCan
Objectives[0]Weapon91 = FertilizerCan
Objectives[0]Weapon92 = FertilizerCan
Objectives[0]Weapon93 = FertilizerCan
Objectives[0]Weapon94 = FertilizerCan
Objectives[0]Weapon95 = FertilizerCan
Objectives[0]Weapon96 = FertilizerCan
Objectives[0]Weapon97 = FertilizerCan
Objectives[0]Weapon98 = FertilizerCan
Objectives[0]Weapon99 = FertilizerCan
Objectives[0]Weapon100 = FertilizerCan
Objectives[0]Weapon101 = FertilizerCan
Objectives[0]Weapon102 = FertilizerCan
Objectives[0]Weapon103 = FertilizerCan
Objectives[0]Weapon104 = FertilizerCan
Objectives[0]Weapon105 = FertilizerCan
Objectives[0]Weapon106 = FertilizerCan
Objectives[0]Weapon107 = FertilizerCan
Objectives[0]Weapon108 = FertilizerCan
Objectives[0]Weapon109 = FertilizerCan
Objectives[0]Weapon110 = FertilizerCan
Objectives[0]Weapon111 = FertilizerCan
Objectives[0]Weapon112 = FertilizerCan
Objectives[0]Weapon113 = FertilizerCan
Objectives[0]Weapon114 = FertilizerCan
Objectives[0]Weapon115 = FertilizerCan
Objectives[0]Weapon116 = FertilizerCan
Objectives[0]Weapon117 = Molotov
Objectives[0]Weapon118 = AdvancedRifle
Objectives[0]Weapon119 = AssaultRifle
Objectives[0]mission_ActorsCount = 4
Objectives[0]mission_Actors[0]Survive_Number = 0
Objectives[0]mission_Actors[0]Failed_Text = 
Objectives[0]mission_Actors[0]Remove_After = 0
Objectives[0]mission_Actors[0]positionX = 1433.536
Objectives[0]mission_Actors[0]positionY = 3618.368
Objectives[0]mission_Actors[0]positionZ = 34.94251
Objectives[0]mission_Actors[0]Heading = 135
Objectives[0]mission_Actors[0]String_Name = mp_m_freemode_01
Objectives[0]mission_Actors[0]Relationship_Group = Companion
Objectives[0]mission_Actors[0]AddBlip = False
Objectives[0]mission_Actors[0]ShowCone = False
Objectives[0]mission_Actors[0]Invincible = False
Objectives[0]mission_Actors[0]SetHealth = 100
Objectives[0]mission_Actors[0]DieFromHeadShot = True
Objectives[0]mission_Actors[0]CanExitVehicle = True
Objectives[0]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[0]AlwaysFight = True
Objectives[0]mission_Actors[0]Seeing_Range = 30
Objectives[0]mission_Actors[0]Hearing_Range = 30
Objectives[0]mission_Actors[0]CombatMovement = Offensive
Objectives[0]mission_Actors[0]weapon = MicroSMG
Objectives[0]mission_Actors[0]Variation = Custom
Objectives[0]mission_Actors[0]Task = 0
Objectives[0]mission_Actors[0]Task_Guard_Range = 5
Objectives[0]mission_Actors[0]Task_Stay_In_Range = True
Objectives[0]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[0]Task_Scenario = NONE
Objectives[0]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 4
Objectives[0]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 4
Objectives[0]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 10
Objectives[0]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 130
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 13
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 3
Objectives[0]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[0]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[0]mission_Actors[0]PROP_GLASSES_INDEX = 8
Objectives[0]mission_Actors[0]PROP_GLASSES_TEXTURE = 5
Objectives[0]mission_Actors[0]PROP_EARS_INDEX = 2
Objectives[0]mission_Actors[0]PROP_EARS_TEXTURE = 0
Objectives[0]mission_Actors[1]SpawnInVehicle = True
Objectives[0]mission_Actors[1]SeatIndex = 0
Objectives[0]mission_Actors[1]Survive_Number = 0
Objectives[0]mission_Actors[1]Failed_Text = 
Objectives[0]mission_Actors[1]Remove_After = 0
Objectives[0]mission_Actors[1]positionX = 2250.607
Objectives[0]mission_Actors[1]positionY = 3833.901
Objectives[0]mission_Actors[1]positionZ = 33.68318
Objectives[0]mission_Actors[1]Heading = 117.1929
Objectives[0]mission_Actors[1]String_Name = g_m_m_chiboss_01
Objectives[0]mission_Actors[1]Relationship_Group = Enemy1
Objectives[0]mission_Actors[1]AddBlip = False
Objectives[0]mission_Actors[1]ShowCone = False
Objectives[0]mission_Actors[1]Invincible = False
Objectives[0]mission_Actors[1]SetHealth = 100
Objectives[0]mission_Actors[1]DieFromHeadShot = True
Objectives[0]mission_Actors[1]CanExitVehicle = True
Objectives[0]mission_Actors[1]CanFightArmedPedsWhenNotArmed = False
Objectives[0]mission_Actors[1]AlwaysFight = True
Objectives[0]mission_Actors[1]Seeing_Range = 30
Objectives[0]mission_Actors[1]Hearing_Range = 30
Objectives[0]mission_Actors[1]CombatMovement = Offensive
Objectives[0]mission_Actors[1]weapon = APPistol
Objectives[0]mission_Actors[1]Variation = Custom
Objectives[0]mission_Actors[1]Task = 99
Objectives[0]mission_Actors[1]Task_Guard_Range = 5
Objectives[0]mission_Actors[1]Task_Stay_In_Range = True
Objectives[0]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[1]Task_Scenario = NONE
Objectives[0]mission_Actors[1]Task_List_Count = 1
Objectives[0]mission_Actors[1]Task_Repeat = False
Objectives[0]mission_Actors[1]Task_List[0]Type = EnterVehicle
Objectives[0]mission_Actors[1]Task_List[0]PositionX = 1572.243
Objectives[0]mission_Actors[1]Task_List[0]PositionY = 3488.765
Objectives[0]mission_Actors[1]Task_List[0]PositionZ = 35.99047
Objectives[0]mission_Actors[1]Task_List[0]Speed = 1
Objectives[0]mission_Actors[1]Task_List[0]SeatIndex = 0
Objectives[0]mission_Actors[1]Task_List[0]TaskIndex = 0
Objectives[0]mission_Actors[1]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_FACE_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TORSO_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_LEGS_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_FEET_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]mission_Actors[1]PROP_HATS_INDEX = -1
Objectives[0]mission_Actors[1]PROP_HATS_TEXTURE = -1
Objectives[0]mission_Actors[1]PROP_GLASSES_INDEX = -1
Objectives[0]mission_Actors[1]PROP_GLASSES_TEXTURE = -1
Objectives[0]mission_Actors[1]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[1]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Actors[2]SpawnInVehicle = True
Objectives[0]mission_Actors[2]SeatIndex = -1
Objectives[0]mission_Actors[2]Survive_Number = 0
Objectives[0]mission_Actors[2]Failed_Text = 
Objectives[0]mission_Actors[2]Remove_After = 0
Objectives[0]mission_Actors[2]positionX = 2250.607
Objectives[0]mission_Actors[2]positionY = 3833.901
Objectives[0]mission_Actors[2]positionZ = 33.68318
Objectives[0]mission_Actors[2]Heading = 117.1929
Objectives[0]mission_Actors[2]String_Name = g_m_m_chigoon_01
Objectives[0]mission_Actors[2]Relationship_Group = Enemy1
Objectives[0]mission_Actors[2]AddBlip = False
Objectives[0]mission_Actors[2]ShowCone = False
Objectives[0]mission_Actors[2]Invincible = False
Objectives[0]mission_Actors[2]SetHealth = 100
Objectives[0]mission_Actors[2]DieFromHeadShot = True
Objectives[0]mission_Actors[2]CanExitVehicle = True
Objectives[0]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[2]AlwaysFight = True
Objectives[0]mission_Actors[2]Seeing_Range = 30
Objectives[0]mission_Actors[2]Hearing_Range = 30
Objectives[0]mission_Actors[2]CombatMovement = Offensive
Objectives[0]mission_Actors[2]weapon = MicroSMG
Objectives[0]mission_Actors[2]Variation = Custom
Objectives[0]mission_Actors[2]Task = 99
Objectives[0]mission_Actors[2]Task_Guard_Range = 5
Objectives[0]mission_Actors[2]Task_Stay_In_Range = True
Objectives[0]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[2]Task_Scenario = NONE
Objectives[0]mission_Actors[2]Task_List_Count = 2
Objectives[0]mission_Actors[2]Task_Repeat = False
Objectives[0]mission_Actors[2]Task_List[0]Type = EnterVehicle
Objectives[0]mission_Actors[2]Task_List[0]PositionX = 1567.825
Objectives[0]mission_Actors[2]Task_List[0]PositionY = 3485.411
Objectives[0]mission_Actors[2]Task_List[0]PositionZ = 36.07217
Objectives[0]mission_Actors[2]Task_List[0]Speed = 1
Objectives[0]mission_Actors[2]Task_List[0]SeatIndex = -1
Objectives[0]mission_Actors[2]Task_List[0]TaskIndex = 0
Objectives[0]mission_Actors[2]Task_List[1]Type = Drive
Objectives[0]mission_Actors[2]Task_List[1]PositionX = 1205.996
Objectives[0]mission_Actors[2]Task_List[1]PositionY = 3533.398
Objectives[0]mission_Actors[2]Task_List[1]PositionZ = 34.65126
Objectives[0]mission_Actors[2]Task_List[1]Speed = 35
Objectives[0]mission_Actors[2]Task_List[1]StopBeforeVehicles = True
Objectives[0]mission_Actors[2]Task_List[1]StopBeforeActors = True
Objectives[0]mission_Actors[2]Task_List[1]AvoidVehicles = True
Objectives[0]mission_Actors[2]Task_List[1]AvoidEmptyVehicles = False
Objectives[0]mission_Actors[2]Task_List[1]AvoidActors = True
Objectives[0]mission_Actors[2]Task_List[1]AvoidObjects = True
Objectives[0]mission_Actors[2]Task_List[1]StopAtLights = True
Objectives[0]mission_Actors[2]Task_List[1]UseBlinkers = True
Objectives[0]mission_Actors[2]Task_List[1]AllowGoingWrongWay = False
Objectives[0]mission_Actors[2]Task_List[1]Reverse = False
Objectives[0]mission_Actors[2]Task_List[1]TakeShortestPath = False
Objectives[0]mission_Actors[2]Task_List[1]IgnoreRoads = False
Objectives[0]mission_Actors[2]Task_List[1]IgnoreAllPathing = False
Objectives[0]mission_Actors[2]Task_List[1]AvoidHighWays = False
Objectives[0]mission_Actors[2]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_FACE_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_HAIR_DRAWABLE = 1
Objectives[0]mission_Actors[2]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_TORSO_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_LEGS_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_FEET_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]mission_Actors[2]PROP_HATS_INDEX = -1
Objectives[0]mission_Actors[2]PROP_HATS_TEXTURE = -1
Objectives[0]mission_Actors[2]PROP_GLASSES_INDEX = -1
Objectives[0]mission_Actors[2]PROP_GLASSES_TEXTURE = -1
Objectives[0]mission_Actors[2]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[2]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Actors[3]SpawnInVehicle = True
Objectives[0]mission_Actors[3]SeatIndex = 1
Objectives[0]mission_Actors[3]Survive_Number = 0
Objectives[0]mission_Actors[3]Failed_Text = 
Objectives[0]mission_Actors[3]Remove_After = 0
Objectives[0]mission_Actors[3]positionX = 2250.607
Objectives[0]mission_Actors[3]positionY = 3833.901
Objectives[0]mission_Actors[3]positionZ = 33.68318
Objectives[0]mission_Actors[3]Heading = 117.1929
Objectives[0]mission_Actors[3]String_Name = g_m_m_chicold_01
Objectives[0]mission_Actors[3]Relationship_Group = Enemy1
Objectives[0]mission_Actors[3]AddBlip = False
Objectives[0]mission_Actors[3]ShowCone = False
Objectives[0]mission_Actors[3]Invincible = False
Objectives[0]mission_Actors[3]SetHealth = 100
Objectives[0]mission_Actors[3]DieFromHeadShot = True
Objectives[0]mission_Actors[3]CanExitVehicle = True
Objectives[0]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[3]AlwaysFight = True
Objectives[0]mission_Actors[3]Seeing_Range = 30
Objectives[0]mission_Actors[3]Hearing_Range = 30
Objectives[0]mission_Actors[3]CombatMovement = Offensive
Objectives[0]mission_Actors[3]weapon = CeramicPistol
Objectives[0]mission_Actors[3]Variation = Custom
Objectives[0]mission_Actors[3]Task = 99
Objectives[0]mission_Actors[3]Task_Guard_Range = 5
Objectives[0]mission_Actors[3]Task_Stay_In_Range = True
Objectives[0]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[3]Task_Scenario = NONE
Objectives[0]mission_Actors[3]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_FACE_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_TORSO_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_LEGS_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_FEET_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_TORSO2_TEXTURE = 1
Objectives[0]mission_Actors[3]PROP_HATS_INDEX = -1
Objectives[0]mission_Actors[3]PROP_HATS_TEXTURE = -1
Objectives[0]mission_Actors[3]PROP_GLASSES_INDEX = -1
Objectives[0]mission_Actors[3]PROP_GLASSES_TEXTURE = -1
Objectives[0]mission_Actors[3]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[3]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Vehicles = 2
Objectives[0]mission_Vehicles[0]positionX = 1431.219
Objectives[0]mission_Vehicles[0]positionY = 3606.747
Objectives[0]mission_Vehicles[0]positionZ = 34.41796
Objectives[0]mission_Vehicles[0]Heading = 123.6773
Objectives[0]mission_Vehicles[0]Name = Lectro
Objectives[0]mission_Vehicles[0]Model = lectro
Objectives[0]mission_Vehicles[0]PrimaryColor = MetallicAnthraciteGray
Objectives[0]mission_Vehicles[0]SecondaryColor = PureWhite
Objectives[0]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[0]HasPearlescent = False
Objectives[0]mission_Vehicles[0]Livery = 0
Objectives[0]mission_Vehicles[0]DirtLevel = 0
Objectives[0]mission_Vehicles[0]LockedForPlayer = False
Objectives[0]mission_Vehicles[0]Locked = False
Objectives[0]mission_Vehicles[0]Alarm = False
Objectives[0]mission_Vehicles[0]HotWired = False
Objectives[0]mission_Vehicles[0]Invincible = False
Objectives[0]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[0]Remove_After = 0
Objectives[0]mission_Vehicles[0]Survive_Number = 0
Objectives[0]mission_Vehicles[0]Failed_Text = 
Objectives[0]mission_Vehicles[1]positionX = 2250.607
Objectives[0]mission_Vehicles[1]positionY = 3833.901
Objectives[0]mission_Vehicles[1]positionZ = 33.68318
Objectives[0]mission_Vehicles[1]Heading = 117.1929
Objectives[0]mission_Vehicles[1]Name = Journey
Objectives[0]mission_Vehicles[1]Model = journey
Objectives[0]mission_Vehicles[1]PrimaryColor = MetallicAnthraciteGray
Objectives[0]mission_Vehicles[1]SecondaryColor = PureWhite
Objectives[0]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[1]HasPearlescent = False
Objectives[0]mission_Vehicles[1]Livery = 0
Objectives[0]mission_Vehicles[1]DirtLevel = 0
Objectives[0]mission_Vehicles[1]LockedForPlayer = False
Objectives[0]mission_Vehicles[1]Locked = False
Objectives[0]mission_Vehicles[1]Alarm = False
Objectives[0]mission_Vehicles[1]HotWired = False
Objectives[0]mission_Vehicles[1]Invincible = False
Objectives[0]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[1]Remove_After = 0
Objectives[0]mission_Vehicles[1]Survive_Number = 0
Objectives[0]mission_Vehicles[1]Failed_Text = 
Objectives[0]mission_Vehicles[1]NeededForActorsCount = 2
Objectives[0]mission_Vehicles[1]NeededForActorObjectiveNumber[0] = 0
Objectives[0]mission_Vehicles[1]NeededForActorIndex[0] = 1
Objectives[0]mission_Vehicles[1]NeededForActorTaskIndex[0] = 0
Objectives[0]mission_Vehicles[1]NeededForActorObjectiveNumber[1] = 0
Objectives[0]mission_Vehicles[1]NeededForActorIndex[1] = 2
Objectives[0]mission_Vehicles[1]NeededForActorTaskIndex[1] = 0
Objectives[0]mission_Vehicles[1]NeededForObjectivesCount = 2
Objectives[0]mission_Vehicles[1]NeededForVehicleObjectiveNumber[0] = 1
Objectives[0]mission_Vehicles[1]NeededForVehicleIndex[0] = 1
Objectives[0]mission_Vehicles[1]NeededForVehicleObjectiveNumber[1] = 2
Objectives[0]mission_Vehicles[1]NeededForVehicleIndex[1] = 1
Objectives[0]Mission_Needed_Vehicles = 0
Objectives[0]mission_PropsCount = 0
Objectives[0]mission_Pickup_Props_Count = 0
Objectives[0]ObjectiveMessages = 1
Objectives[0]ObjectiveMessages[0]positionX = 2250.62
Objectives[0]ObjectiveMessages[0]positionY = 3830.77
Objectives[0]ObjectiveMessages[0]positionZ = 33.20475
Objectives[0]ObjectiveMessages[0]Message = The Lost got a lav in an RV that they keep moving cross-state. Steal the RV and bring back
Objectives[0]ObjectiveMessages[0]Contact = CHAR_RON
Objectives[0]ObjectiveMessages[0]Sender = Ron Jakowski
Objectives[0]ObjectiveMessages[0]Subject = TPI Inc.
Objectives[0]ObjectiveMessages[0]MessageColor = White
Objectives[0]ObjectiveMessages[0]PlayFromStart = True
Objectives[0]ObjectiveMessages[0]Delay = False
Objectives[0]ObjectiveMessages[0]DelayTime = 0
Objectives[0]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[0]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[0]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[0]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[0]ObjectiveMessages[0]TypeSubtitle = False
Objectives[0]ObjectiveMessages[0]TypeTextMesage = True
Objectives[0]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[0]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[1]Text = Steal the ~b~RV
Objectives[1]FaildText = 
Objectives[1]Type = Enter_Vehicle
Objectives[1]positionX = 1569.774
Objectives[1]positionY = 3486.754
Objectives[1]positionZ = 35.56335
Objectives[1]EnterVehicle_AsPassenger = False
Objectives[1]EnterVehicle_CanExit = True
Objectives[1]EnterVehicle_SetIsWanted = False
Objectives[1]EnterVehicle_SeatIndex = 0
Objectives[1]mission_ActorsCount = 0
Objectives[1]mission_Vehicles = 0
Objectives[1]Mission_Needed_Vehicles = 0
Objectives[1]mission_PropsCount = 0
Objectives[1]mission_Pickup_Props_Count = 0
Objectives[1]ObjectiveMessages = 0

Objectives[2]Text = Deliver the ~b~RV ~w~to ~y~meth lab
Objectives[2]Text2 = 
Objectives[2]Text3 = 
Objectives[2]Failed_Text = 
Objectives[2]Type = Checkpoint
Objectives[2]Checkpoint_Type = 45
Objectives[2]Reserved = 1
Objectives[2]ColorR = 255
Objectives[2]ColorG = 255
Objectives[2]ColorB = 0
Objectives[2]ColorA = 255
Objectives[2]IconColorR = 255
Objectives[2]IconColorG = 255
Objectives[2]IconColorB = 0
Objectives[2]IconColorA = 255
Objectives[2]positionX = 1358.158
Objectives[2]positionY = 3619.121
Objectives[2]positionZ = 33.89048
Objectives[2]Heading = 117.1933
Objectives[2]Diameter = 4
Objectives[2]minimum_hight = 1
Objectives[2]maximum_hight = 10
Objectives[2]TriggerDistance = 1
Objectives[2]PlaySound = True
Objectives[2]LoseWanted = False
Objectives[2]Stop_Vehicle = False
Objectives[2]DeliverVehicleOnly = True
Objectives[2]DeliverTrailor = False
Objectives[2]DeliverTowTruck = False
Objectives[2]DeliverVehicleCargobob = False
Objectives[2]DeliverPropCargobob = False
Objectives[2]mission_ActorsCount = 0
Objectives[2]mission_Vehicles = 0
Objectives[2]Mission_Needed_Vehicles = 0
Objectives[2]mission_PropsCount = 0
Objectives[2]mission_Pickup_Props_Count = 0
Objectives[2]ObjectiveMessages = 0

